Kill Team Goes Monster Hunting With Terror on Devlan: A Review


By Wargame Portal Customer Service
5 min read

Kill Team Goes Monster Hunting With Terror on Devlan: A Review

Kill Team Goes Monster Hunting With Terror on Devlan

The Red Terror is stirring beneath the surface of Devlan, and Kill Team is about to get a very different kind of expansion. This week’s preorder wave is a strong mix of new ways to play, returning xenos horrors, elite operatives, and some direct-only extras from the Warhammer webstore.

At the center of it all is Kill Team: Terror on Devlan, a limited-stock expansion built around asymmetric skirmish battles, with elite reconnaissance veterans hunting one of the most infamous Tyranid organisms in the galaxy.

Kill Team: Terror on Devlan

Terror on Devlan puts the spotlight on the lethal Tyranid organism known as the Red Terror, with the elite warriors of Spectre Squad sent into the depths to bring it down.

This box is built for asymmetric Kill Team battles, with one side controlling a veteran kill team while the other brings the Red Terror and a swarm of lesser Tyranid organisms into the fight. It is a great setup for players who want something more cinematic than a standard matched skirmish, while still keeping the tight, fast-paced feel Kill Team is known for.

Inside the box, you get:


10 Spectre Squad Kill Team operatives, plus one Vox-Relay Beacon


One Red Terror Nemesis operative

10 Termagants and one Ripper Swarm non-player operatives

One 72-page Terror on Devlan dossier

One combined token sheet containing 66 tokens

27 Terror on Devlan mission pack cards

40 Spectre Squad datacards

The Terror on Devlan mission pack is designed around the Spectre Squad, but it also opens the door for other kill teams to try their luck against the Red Terror. Orks can try to krump it, Exaction Squad can attempt to bring it to justice, and Goremongers can see if the beast’s skull is worthy of Khorne.

However you play it, this is clearly meant to be a narrative-heavy Kill Team expansion with plenty of replay value.

Kill Team: Terror on Devlan is only available while stocks last, so expect this one to be a high-interest release.

Nemesis Operatives

The other major release is Nemesis Operatives, a new expansion for Kill Team that brings big threats into the game in a more flexible way.

This book includes rules for creating datacards for deadly enemies and oversized threats, ranging from things like Redemptor Dreadnoughts to Screamer-Killers. These Nemesis Operatives can become either a powerful asset or a terrifying foe, depending on the mission and how you want to play.

This expansion adds more options for:

Solo play

Cooperative play

Head-to-head games

Custom Nemesis operative creation

Narrative mission setups

The book also includes example operatives such as the Armoured Sentinel and XV8 Crisis Battlesuit, along with mission packs based around the Ambull and the Archivist.

For players who like Kill Team as a more flexible skirmish sandbox, this feels like one of the bigger gameplay releases in a while.

The Archivist Returns

The Archivist is back, bringing the Zoat into Kill Team as a non-player operative for missions from the Nemesis Operatives book.

This unusual alien can be used in two missions:

Betrayal, for Joint Ops

Negotiation, for Adversary Ops

Those mission names should tell you everything you need to know about how reliable the Archivist may or may not be. Between the strange xenos presence and its atomic disassembler, this is not the sort of creature you want wandering around the battlefield unchecked.

Please note: This item is direct only, but will be available via Special Order at Wargame Portal. 

Ambull

The Ambull also arrives for Kill Team, accompanied by a pair of Borewyrm Infestations.

These subterranean xenos predators are exactly the kind of thing that fits the Nemesis Operatives idea perfectly. Big, dangerous, and built to make your operatives regret entering the wrong tunnel, the Ambull can be used in both Joint Ops and Adversary Ops missions.

Its enormous claws come with Brutal, Ceaseless, and Rending, which means getting close is probably a terrible idea unless you have no other choice.

Please note: This item is direct only, but will be available via Special Order at Wargame Portal. 

Celestian Insidiants

The Celestian Insidiants bring the Adepta Sororitas into Kill Team with a specialist unit of fanatical witch slayers.

These battle-hardened warriors are built to hunt psychic foes, wielding null maces and bringing plenty of Sororitas zeal to the tabletop. The Sister Superior includes a choice of four heads, while the rest of the squad can each be built as Warriors armed with condemnor stakethrowers in addition to their maces.

They can also be built as Kill Team specialists, including:

Censor

Abjuror

Denuncia

Reliquarius

Mortisanctus

Cremators

Rules for using the Celestian Insidiants in Kill Team will be available as a free download, and there will also be free downloadable rules for using them in Warhammer 40,000.

Murderwing

The Murderwing kill team brings Chaos Space Marines into the skies with aerial shock troops built to dive straight into the fight.

This kit includes a Chaos Lord with a choice of destructive weapons, while the rest of the squad can each be built as either a Raptor or a Warp Talon. That alone makes this a very flexible box for Chaos players, especially if you want models that can cross over into Warhammer 40,000.

The Murderwing can also be built with Kill Team specialists, including:

Champion

Huntmaster

Depredator

Shrieker

Curseclaw

Skysear

Rules for using the Murderwing in Kill Team will be available as a free download. The Chaos Lord can also be added to a Warhammer 40,000 army using the rules in Codex: Chaos Space Marines, while free downloadable rules will also be available for Raptors and Warp Talons.

Datacards

Both of the new kill teams are also getting datacard packs to help players keep track of their rules during games.

The Celestian Insidiants Datacards include 36 cards covering operative rules, faction rules, faction equipment, strategy ploys, firefight ploys, universal equipment, a marker and token guide, and a team selection card.

The Murderwing Datacards include 38 cards covering the same types of rules and references for that team.

These card packs are only available while stocks last.

Important note: the Celestian Insidiants and Murderwing datacards are direct-only from the Warhammer webstore, which means they will not be available through Wargame Portal or other third-party retailers.

Final Thoughts

This is a very strong Kill Team wave, especially for players who want the game to lean harder into cinematic, narrative-driven encounters. Terror on Devlan gives us a focused boxed expansion with the Red Terror at the center of the action, while Nemesis Operatives opens the door to bigger threats, solo play, cooperative play, and more flexible mission design.

The return of the Archivist and Ambull gives longtime fans some great xenos flavor, while the Celestian Insidiants and Murderwing add two very different elite kill teams to the game. One side brings grim witch-hunting zeal, the other brings airborne Chaos brutality.

For Kill Team players, this is a packed release. Between the limited-stock boxed expansion, new ways to play, returning monsters, and fresh operatives, there is a lot to be excited about next week.


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