The Tomb Kings Finally Get the Skeleton Refresh They Needed
The dead are marching out of Nehekhara again, and this time Games Workshop has finally turned its attention to the models that make up the actual backbone of a Tomb Kings army.
The Big Autumn Preview has revealed the Host of Nehekhara Army Reinforcement Set, containing 78 completely new plastic miniatures: 36 Skeleton Warriors, 36 Skeleton Archers, and six Skeleton Chariots. Alongside them comes a new Arcane Journal, River of Bones, expanding the Tomb Kings of Khemri with another Army of Infamy while unexpectedly bringing something new for Wood Elf players as well.
For Tomb Kings players, though, the models are the real story.
The Rank and File Finally Catch Up

The Tomb Kings have received some excellent new miniatures since the return of Warhammer: The Old World, but a large part of the army has still relied on much older skeleton kits.
That changes here.
The new Skeleton Warriors keep the classic Nehekharan appearance intact, with tall shields, bronze armor, elaborate standards, and orderly ranks, but the models now have noticeably more individuality across the unit.
The kit includes interchangeable shields and a complete command section, while every warrior can be equipped with either a spear or a khopesh-style sword.
That last part is particularly important for a regiment you may be building dozens of.
Large blocks of infantry are a fundamental part of The Old World, and repetition becomes considerably more noticeable when 30 or 40 models are standing shoulder-to-shoulder. More interchangeable pieces should make it easier to keep the regiment visually coherent without making every skeleton look like it died in exactly the same pose.
And despite the refresh, these still look unmistakably like Tomb Kings.
That is probably the biggest compliment we can give them.
Skeleton Archers Get the Same Treatment

The Skeleton Archers receive an equally substantial overhaul.
GW confirms interchangeable heads and quivers alongside additional decorative pieces, including arrows embedded in the ground and small scarabs crawling among the unit.
Those sound like minor additions, but they matter enormously in an army built from large formations.
The new archers retain that slightly unnatural, perfectly disciplined silhouette that suits an undead army. They are not shambling zombies trying to figure out which end of the bow points forward. These are the remains of trained soldiers still carrying out commands centuries after their deaths.
The updated kit does a better job of selling that idea while still giving painters enough small differences to make a large regiment interesting.
And Yes, There Are New Chariots

This may be the most welcome refresh of the three.
The Skeleton Chariot is one of the defining Tomb Kings units. Chariots are deeply tied into the visual identity of Nehekhara, which made their older kit increasingly noticeable next to the newer parts of the range.
The new plastic kit includes options for a champion, musician, and standard bearer, along with additional cosmetic pieces for both the crews and the chariots themselves.

GW is putting six of them in the reinforcement box.
That is not a token addition. Six chariots is enough to make them a meaningful component of the army from the moment the box is opened.
Combined with the 72 infantry models, the Host of Nehekhara really does look like what its name suggests: an enormous block of undead troops intended to expand an existing army very quickly.
River of Bones Pushes the Story Into Athel Loren

The miniatures are arriving alongside the next Arcane Journal for The Old World, River of Bones.
The book follows one of Settra's forces after the events covered in The War of Settra's Fury, with the undead advancing into the ancient forest of Athel Loren after ravaging the Border Princes.
That creates an interesting matchup by itself, but the rules content may be even more important.
Tomb Kings players are getting the Barrow Kingdoms Army of Infamy, giving the faction another specialized way to construct an army.
Wood Elf Realms players are getting something as well: rules allowing them to unleash Gargantuan Treemen.
The book also includes new magic rules involving enchanted terrain, alongside the expected background material and artwork.
That makes River of Bones more than another Tomb Kings supplement. It appears designed around the conflict between the two factions, with meaningful additions on both sides.
Our Take
This might quietly be one of the most important Old World releases of the year.
Not because it introduces an enormous centerpiece model or a completely new faction.
It does the opposite.
It replaces the models you actually need dozens of.
Tomb Kings armies have already received impressive centerpieces and characters, but an army's visual identity ultimately comes from the regiments filling the table. Rebuilding the Warriors, Archers, and Chariots means the core of a modern Tomb Kings army can finally look as current as the models leading it.
The new kits also seem to have avoided one of the easiest mistakes GW could have made.
They have more detail and more customization, but they have not been redesigned so aggressively that they stop looking like the Tomb Kings people remember. The tall shields, skeletal ranks, elaborate standards, bronze ornamentation, and massed chariots are all still there.
They just look like they belong in 2026 now.
For existing Tomb Kings players, the Host of Nehekhara looks like a very straightforward way to add serious mass to an army.
For someone who has been interested in the faction but hesitant about committing to some of its older core plastics, this reveal may be considerably more important.
The kings of Nehekhara have had plenty of impressive things leading their armies.
Now the army itself is finally catching up.